When I Think of the Media and the Body, I think of
information in relation to the human. Or information that a human being takes
in. Video games are a simple concept, you rest your body and enter a new one in
a virtual world. Of course when you enter the new world you play by those new
rules. I picked this image because kids start playing video games at a young
age. Eventually it becomes a habit that
leads to a gamer lifestyle (like drugs). Of course it doesn’t apply to all
children (like drugs). The second you
hold the controller, your vision is focused onto the screen, and the only
information perceived is that of the game in front of you. You take your mind
and place it into a second body, and live a different life. Recently video
games have become more immersive, from larger worlds, more free roaming, and
more realistic graphics. The more immersive a game gets, the more replay value
it has, because there is so much to do and finish, it involves you and you body
to sit down and play even more. Human
life is simple; most people live a very normal life with the on occasion
tragedy, accident or achievement. Video games give us the opportunity to escape
into magical worlds, where our actions have no consequences, give us thrills
that we normally don’t feel and let us live lives we
normally cant because of limits placed in real life. Not only are video games
becoming immersive, the television media is also becoming more immersive. HD
gives us more detail, 3d tvs give us a sense of depth, making our experiences
closer to realism, surround sound creates a more immersive atmosphere and
perhaps in the future, experimental technology will let us control more aspects
of the game play. Giving us a stronger experience in this storytelling medium. Your body becomes that character, sometimes letting you do things you can never achieve in real life, while the real one wastes its life away.
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