Sunday, November 27, 2011

Media/ Body




When I Think of the Media and the Body, I think of information in relation to the human. Or information that a human being takes in. Video games are a simple concept, you rest your body and enter a new one in a virtual world. Of course when you enter the new world you play by those new rules. I picked this image because kids start playing video games at a young age.  Eventually it becomes a habit that leads to a gamer lifestyle (like drugs). Of course it doesn’t apply to all children (like drugs).  The second you hold the controller, your vision is focused onto the screen, and the only information perceived is that of the game in front of you. You take your mind and place it into a second body, and live a different life. Recently video games have become more immersive, from larger worlds, more free roaming, and more realistic graphics. The more immersive a game gets, the more replay value it has, because there is so much to do and finish, it involves you and you body to sit down and play even more.  Human life is simple; most people live a very normal life with the on occasion tragedy, accident or achievement. Video games give us the opportunity to escape into magical worlds, where our actions have no consequences, give us thrills that we normally dont feel and let us live lives we normally cant because of limits placed in real life. Not only are video games becoming immersive, the television media is also becoming more immersive. HD gives us more detail, 3d tvs give us a sense of depth, making our experiences closer to realism, surround sound creates a more immersive atmosphere and perhaps in the future, experimental technology will let us control more aspects of the game play. Giving us a stronger experience in this storytelling medium. Your body becomes that character, sometimes letting you do things you can never achieve in real life, while the real one wastes its life away.

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